Kesshi Studios

Adam Gonshorowski
Kesshi Studios
Sioux City, IA
Kesshi Studios is a digital entertainment company that specializes in the development, production and distribution of original transmedia content, web-series and films with a focus on interactive ebooks and virtual reality storytelling.
In a world that's saturated with amazing photography and film, it's hard to create imagery and stories that evoke an immediate emotional reaction with an audience that's "seen everything." One of the best ways to rise above the noise and crowded landscape is to tell stories in ways that are all encompassing through using the technology that is already in our homes, tablets and smartphones, as well as emerging technology like 360 video and virtual reality (VR). By targeting young adult audiences with our new storylines and bleeding edge technology we are apt to capitalize on the next movement in content delivery. Kesshi Studios, founded by award winning filmmaker and writer, Adam Gonshorowski, brands itself as a pioneer in the digital direct to consumer transmedia landscape, using existing digital market places, such as, the iBooks, iTunes, Amazon, Kindle, and Nook to directly reach our customers and fans. iBooks has introduced many ways to present and display content, with an audience of over 800 million iPad users across the world. It’s been reported that since mid-September 2014, over one million customers visit the iBooks store every week, which makes for a huge potential market for authors and publishers. Our goal being to create new entertainment experiences and franchises through transmedia storytelling which is the technique of telling a single story or story experience across multiple platforms and formats using current digital technologies. Imagine reading a book for the first time and being able to see artwork, photos, video, and hear sounds such as the characters talking, music and sound effects all while being full immersed in the story through headphones and a tablet. It is this transmedia story experience that enhances an ordinary book to an immersive, interactive experience. These will be new stories built from the ground up to use the best mediums for storytelling in an all encompassing experience, using video for action sequences, using words for character development and inner thoughts, using photos and artwork for world building, and sound for atmosphere and immersion. It is taking the best parts of each individual medium and combining them into one immersive experience. Plus leveraging existing markets allow us to sell add ons to the story within the platform much like how downloadable content for extra levels in video games works. This allows easy impulse purchasing of films, music, and other merchandise within the story. It would be like reading a book then being able to buy the movie instantly without ever having to put down your tablet.

This venture will be successful due to not only the artists, writers, and filmmakers involved but the new method of storytelling being developed through existing digital platforms for direct to consumer content delivery.
Starting with our first book "Myles Quandary and the Lost Tomb of Genghis Khan" which is about Myles Quandary who is not quite a normal student at Excelsior Academy, he is an adventurer in search of not only fortune and glory, but his father, Jack Quandary. Jack went missing during Myles’s freshman year at Excelsior and Myles has been searching ever since. During the first week of his junior year, Myles discovers a clue to his father’s whereabouts and he stops at nothing to get from Excelsior Academy in upstate New York to China, where rumor has it his father has been taken by a ruthless mercenary, Frank Terry, in search of the lost tomb of Genghis Khan. Legend states that within the Khan’s tomb is a shaman’s scroll that can heal any wound and make any man invincible. Myles must rescue his father and find the scroll before it falls into Frank’s hands . This original YA adventure story is a new franchise for the fans of "The Maze Runner", "Harry Potter", and "Indiana Jones" to enjoy and they will be our target consumer in which we will tap into fandom consumerism which extends beyond the initial book purchase but to other merchandise as well.
This venture will be successful due to not only the artists, writers, and filmmakers involved but the new method of storytelling being developed through existing digital platforms for direct to consumer content delivery.
The financial support would be used for the development and production of the first transmedia story in the “Myles Quandary” series. These funds would be specifically used for upgrading aging equipment, such as camera, lenses, and computers and for hiring artists to begin work on the visual elements of the story, such as, concept art, virtual worlds, and other visual elements that will enhance the transmedia story. These funds will allow us to forge a new type of storytelling experience that has never been done before.

Current Rank

12

Number of Votes

85
Bookmark and Share
  • Entry Image
  • Entry Image
  • Entry Image
  • Entry Image
  • Entry Image